Mutations
More actions
A mutation is a rare mark that a unit can get when you obtain it. It multiplies all the damage of that unit, its attacks and its skills. The rarer the mutation, the bigger the boost. A unit has one mutation at most.
All mutations
| Mutation | What it does | Multiplier | Tier | Base chance | Boosted by |
|---|---|---|---|---|---|
| +15% damage | x1.15 | 1 | 0.15% | Heatwave x4 | |
| +25% damage | x1.25 | 2 | 0.05% | Rain x4 | |
| +35% damage | x1.35 | 3 | 0.025% | Rain x4 | |
| +50% damage | x1.5 | 4 | 0.0125% | Thunderstorm x6 | |
| +65% damage | x1.65 | 5 | 0.0075% | Blood Moon x5 | |
| +80% damage | x1.8 | 6 | 0.005% | Blood Moon x5 | |
| +100% damage | x2 | 7 | 0.0025% | Aurora x6 | |
| +125% damage | x2.25 | 8 | 0.0015% | Void Rift x8 | |
| +150% damage | x2.5 | 9 | 0.001% | Aurora x6 | |
| +200% damage | x3 | 10 | 0.0005% | Void Rift x8 |
Base chance = the chance for each unit you obtain, with no bonus. The bonuses below multiply it.
Haunted mark
Haunted is the Halloween mark. It gives +25% damage and it stacks with a normal mutation: a Shadow unit with the Haunted mark deals x2.25 damage. It can appear on any unit you obtain during the Halloween event.
How to get a mutation
- Every unit you obtain can get one: rolls, summons, capsules, chests and rewards.
- Mutation Hunter (game pass, Robux Store): x2 chance on every mutation.
- Mutation Potion: x1.5 chance for 5 minutes. Each extra potion adds 5 more minutes.
- Weathers: every 15 to 25 minutes a weather starts on your server. It boosts every mutation, and even more the mutations of its theme (table below).
- Mutation Chest: the unit always comes with a mutation.
- Mutation Selector: you choose a unit and the mutation it gets.
Weathers
| Weather | All mutations | Theme mutations (total) | Lasts |
|---|---|---|---|
| Rain | x2 | Frost x4, Venom x4 | 3 to 5 min |
| Thunderstorm | x2.5 | Thunder x6 | 3 to 5 min |
| Heatwave | x2 | Ember x4 | 3 to 5 min |
| Blood Moon | x3 | Crimson x5, Shadow x5 | 3 to 5 min |
| Aurora | x3 | Celestial x6, Cosmic x6 | 3 to 5 min |
| Void Rift | x4 | Abyssal x8, Prismatic x8 | 3 to 5 min |
Mutation Transfer
The Mutation Transfer moves a mutation from a copy to another unit of the same character (base and evolved forms count). The copy is used up. The unit keeps everything else: level, trait, stats, shiny and relics. The copy's mutation must be stronger than the unit's one, and the copy can't be locked or in your team.